Instead of making fun of him, he plays along and they both have fun. That's a true friend right there.
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Instead of making fun of him, he plays along and they both have fun. That's a true friend right there.
but does it have mariah carey
She has her own section on disc 5
From animating in a parchment style to just straight up animating on parchment (the modern equivalent at least), you really know how to go above and beyond when it comes to your creations.
I looked up the specific Pokémon seen in this animation, and wow, he must have had a lot of determination to fully evolve in such a short amount of time. The movement here is very fluid, and each character has been brought to life very well; for example, you can see the determination in the newly-evolved Dragapult's eyes, and the pride and hubris in the orange Pokémon's laugh (sorry, I haven't played Gen 8 yet). I *did* feel like the animation cut off a bit early at the end, although it's only a minor thing.
As for the sound design, I think the inclusion of sound effects from the Game Boy Pokémon games is a cute and fun way to emphasise what's happening in the animation, such as when Drakloak looks over at the blue Pokémon, or when he grows his cannons to become Dragapult. One sound effect I'm not so sure about is the one where it sounds like he's talking before firing his cannons; I don't know if that's a sound effect from one of the games, or whether it's supposed to be speech. It didn't distract from the animation much, though, so I won't be too harsh about it.
Overall, this is a really good animation, and done in a way you wouldn't normally expect. Kudos to you for trying something different!
Thanks so much for taking the time to leave such a detailed feedback! it's much appreciated :D
A neat little dress-up game, with some references to NG and the community to boot. There's not much to do other than dressing Twigi up in the various costumes and clicking a couple buttons, but otherwise it does a good job at doing what it's meant to.
Are all the clocks in the world even aware that it's Clock Day?
I'd imagine so
This was a really enjoyable experience! The mouse controls were surprisingly intuitive, and the graphics, while simple, do an effective job at both establishing a visual style and indicating what everything does. You were able to slowly introduce new mechanics to the player in a way where I could easily understand and pick up on them.
One problem I did have is my mouse would regularly run off the window frame, causing me to lose control of the ship and potentially fail the level. This would usually happen either when I was trying to do some precise flying along an edge (such as in level 12), or when I was trying to move the ship quickly across a large distance. But that aside, this was still a really fun and challenging game to play!
Thanks for playing and reviewing my game!
I appreciate the feedback about the mouse going outside of the window. I'm going to try expand the clickable game space in the next update. Thanks again!
Simple yet memorable. Really makes me *feel* like I'm dressing up a creature called Twigi.
"You lived a million years, you'll make it through the day"
Man, that line sticks with me.
This is really cheerful and energetic! The perfect soundtrack to calculate shareholder earnings to!
This is my favorite kind of comment. The one that describes what my work is like while also stating rejoice of it. :) I appreciate that, my friend. :)
How do you use a coupon code at a physical store?
By using the Maria's Diner mobile app and joining the Maria's Diner bonus club program!
They're coming for your pancreas
Patiently waiting for the Bucket Boi spinoff game
Bucket Boi art software
Character designer, worldbuilder, and tiny robotic cube. Creator of Cyril the Cylinder and Glitch & Gummi!
England, UK
Joined on 5/24/22